Anthony Myrick-Lawson

Before I designed interfaces, I spent 7 years taking the heat for answering for broken ones.

I spent the foundational part of my career in customer success and data analytics, learning exactly where products fail. Over the last four years in product design, I’ve used that foundation to craft creator tools that simplify dense data, enterprise funnels that convert, and onboarding flows that drive real engagement.

Explore selected work

Teams & products I’ve designed for

Selected work.

01 — 04 / A FEW THINGS I’VE BUILT

The way I work.

02 / FROM SIGNAL TO SHIPPED
  1. 01 //

    Listen to the signal

    Customer success & analytics roots

    I start where people are getting stuck: support tickets, drop-off points, and the numbers behind them. The friction usually tells you what to build next.

  2. 02 //

    Scope the bet

    Strategy & prioritization

    I partner with product and engineering to decide what belongs in v1, what can wait for v2, and how to get real value in front of people fast.

  3. 03 //

    Craft the system

    End-to-end execution

    I stay hands-on from architecture to the smallest interaction, building reusable patterns so complex tools feel simple to use.

What people say

Unedited words from a founder I designed for and creators using Viewstats — shown alongside the work they’re talking about. Select any review to read it in full.

Career, life, and how I think.

01 // CAREER & ROOTS

I didn’t start with design. I started with people.

Customer success taught me to listen to real frustration. Quantitative analytics taught me to dig past the noise and find the signal. Design gave me the craft to turn both into products people actually want to use. Today I stay close to the roadmap, making v1 vs. v2 calls with my PMs, while staying deep in execution.

02 // OFF THE CLOCK

A builder at heart, even off the clock.

When I’m not designing at work, I’m usually still building: Back2Back, a date-night conversation game, and Rox Travel, a way for groups to plan a trip and share one itinerary link. Otherwise you’ll find me in a story-driven video game, exploring NYC’s food scene from across the river in Jersey, at the gym, or cooking something from scratch.

  1. Fri Fly in
  2. Sat Beach day
  3. Sun Brunch, fly out
roxtravel.app ↗
03 // PHILOSOPHY

Clarity, hierarchy, simplicity. Low ego.

I care about momentum: scope a sharp v1, ship real value, and leave room for v2. I’m collaborative in the room. I’m not always right, and I don’t have to be. Good ideas come from engineering, support, and research too. My job is to bring clarity to the problem and make sure the design actually lands.

  • High momentum
  • Low ego
  • Clarity over complexity
Anthony Myrick-Lawson
Designer. Listener. Builder.NJ, USA

Experience

AT&TSenior UX Designer2026
SittercitySenior Product Designer2025–2026
Viewstats by MrBeastFounding Designer → Design Manager2023–2025
EscalentProduct Insights Analyst2022–2023